Level Up System
What are Levels?
There are 15 Levels that siters can reach. A siter will always be at level 1 when you first get one. You can upgrade them by getting Siter Badges.
Lvl 1 - 0
lvl 2 - 15 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 3 - 15 ( +100 HP, +100 skill damage / heal )
lvl 4 - 17 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 5 - 20 ( +100 HP, +100 skill damage / heal )
lvl 6 - 25 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 7 - 25 ( +100 HP, +100 skill damage / heal )
lvl 8 - 25 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 9 - 27 ( +100 HP, +100 skill damage / heal )
lvl 10 - 30 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 11 - 30 ( +100 HP, +100 skill damage / heal )
lvl 12 - 30 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 13 - 30 ( +100 HP, +100 skill damage / heal )
lvl 14 - 30 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 15 - 35 ( +100 HP, +100 skill damage / heal )
There are some exceptions where the exact numbers of the level up chart aren't true because of reasons, here are some fo them and how they work.
Different Level Ups
Buff's yarnballs ( Skill ) : Lvl 3 +50 dmg per yarnball, lvl 6 +50 dmg per yarnball, lvl 9 +50 dmg per yarnball, lvl 12 +50 dmg per yarnball,