Metal Energy: Difference between revisions
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<big>The '''[[File:Metal.png|link=Metal_Energy|118x118px]]''' Energy is is the energy that is given to '''[[Siters]]''' who are robots, attack with weapons made out of metal , those actually made out of metal and those who wear armor or other metal clothing! This Energy is also for '''[[Siters]]''' who are magical beings.</big> <big>'''[[Siters]]''' with '''[[File:Metal.png|link=Metal_Energy|118x118px]]''' Energy: '''[[File:Celeste's_face_NEW.png|link=Celeste|60x60px]][[File:Sazzle's_face.png|link=Sazzle|62x62px]]'''</big> | <big>The '''[[File:Metal.png|link=Metal_Energy|118x118px]]''' Energy is is the energy that is given to '''[[Siters]]''' who are robots, attack with weapons made out of metal , those actually made out of metal and those who wear armor or other metal clothing! This Energy is also for '''[[Siters]]''' who are magical beings.</big> <big>'''[[Siters]]''' with '''[[File:Metal.png|link=Metal_Energy|118x118px]]''' Energy: '''[[File:Celeste's_face_NEW.png|link=Celeste|60x60px]][[File:Sazzle's_face.png|link=Sazzle|62x62px]][[File:Celomouseeia's_face.png|link=Celomouseeia|59x59px]]'''</big> | ||
<big>This Energy is tankier ( takes less damage ( 5% ) and is immune to Bleeding effect as well as wound effect. Siters who are '''[[File:Metal.png|link=Metal_Energy|118x118px]]''' Energy also have a higher chance of landing a critical hit ( from 5% to 10% ).</big> | <big>This Energy is tankier ( takes less damage ( 5% ) and is immune to Bleeding effect as well as wound effect. Siters who are '''[[File:Metal.png|link=Metal_Energy|118x118px]]''' Energy also have a higher chance of landing a critical hit ( from 5% to 10% ).</big> |
Revision as of 12:11, 13 December 2024
The Energy is is the energy that is given to Siters who are robots, attack with weapons made out of metal , those actually made out of metal and those who wear armor or other metal clothing! This Energy is also for Siters who are magical beings. Siters with Energy:
This Energy is tankier ( takes less damage ( 5% ) and is immune to Bleeding effect as well as wound effect. Siters who are Energy also have a higher chance of landing a critical hit ( from 5% to 10% ).