Beast Energy: Difference between revisions
From Sita's Adventures
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'''<big>[[File:Beast.png|link=Beast_Energy|117x117px]][[File:Beast.png|link=Beast_Energy|117x117px]]</big>''' | '''<big>[[File:Beast.png|link=Beast_Energy|117x117px]][[File:Beast.png|link=Beast_Energy|117x117px]]</big>''' | ||
'''<big>[[File:Beast.png|link=Beast_Energy|117x117px]]</big>'''<big>[[File: | '''<big>[[File:Beast.png|link=Beast_Energy|117x117px]]</big>'''<big>'''[[File:Simple.png|link=Simple_Energy|118x118px]]'''</big> | ||
'''<big>[[File:Beast.png|link=Beast_Energy|117x117px]]</big><big>[[File:Plant.png|link=Plant_Energy|117x117px]]</big>''' | '''<big>[[File:Beast.png|link=Beast_Energy|117x117px]]</big><big>[[File:Plant.png|link=Plant_Energy|117x117px]]</big>''' | ||
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'''<big>[[File:Beast.png|link=Beast_Energy|117x117px]][[File:Beast.png|link=Beast_Energy|117x117px]]</big>''' | '''<big>[[File:Beast.png|link=Beast_Energy|117x117px]][[File:Beast.png|link=Beast_Energy|117x117px]]</big>''' | ||
'''<big>[[File:Beast.png|link=Beast_Energy|117x117px]]</big>'''<big>[[File: | '''<big>[[File:Beast.png|link=Beast_Energy|117x117px]]</big>'''<big>'''[[File:Simple.png|link=Simple_Energy|118x118px]]'''</big> | ||
'''<big>[[File:Beast.png|link=Beast_Energy|117x117px]]</big><big>[[File:Plant.png|link=Plant_Energy|117x117px]]</big>''':[[File:Tixploshion's face.png|link=Tixplosion|54x54px]]'''<big>[[File:Carnivorous_plant's_face.png|link=Carnivorous_Plant|54x54px]]</big>''' | '''<big>[[File:Beast.png|link=Beast_Energy|117x117px]]</big><big>[[File:Plant.png|link=Plant_Energy|117x117px]]</big>''':[[File:Tixploshion's face.png|link=Tixplosion|54x54px]]'''<big>[[File:Carnivorous_plant's_face.png|link=Carnivorous_Plant|54x54px]]</big>''' |
Revision as of 16:52, 17 September 2024
The Energy is is the energy that is given to Siters who are extremely scary, like scary or deadly bugs, dragons, monsters, or to creature who are extremely beast like! Siters with Energy:
Enemies with Energy:
This Energy is not affected by stuns, knockback or slow. It also recieves 30% less damage from an effect.