Level Up System: Difference between revisions
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<big>lvl 15 - 35 ( +100 HP, +100 skill damage / heal )</big> | <big>lvl 15 - 35 ( +100 HP, +100 skill damage / heal )</big> | ||
<big>lvl 16 - 40 ( amount of HP base on what '''[[Skill Types|Skill Type]]''' the '''[[Siters|siter]]''' is )</big> | |||
<big> | <big>lvl 17 - 45 ( amount of HP base on what '''[[Skill Types|Skill Type]]''' the '''[[Siters|siter]]''' is )</big> | ||
<big>lvl 18 - 45 ( amount of HP base on what '''[[Skill Types|Skill Type]]''' the '''[[Siters|siter]]''' is )</big> | |||
<big>'''[[ | |||
<big>'''[[ | <big>lvl 19 - 50 ( amount of HP base on what '''[[Skill Types|Skill Type]]''' the '''[[Siters|siter]]''' is )</big> | ||
<big>'''[[ | <big>lvl 20 - 55 ( amount of HP base on what '''[[Skill Types|Skill Type]]''' the '''[[Siters|siter]]''' is )</big> | ||
<big>How much Hp gained per level up 16 - 20</big> | |||
<big> | <big>[[File:Attacker.png|137x137px]] +150 HP</big> | ||
<big> | <big>[[File:Assassin.png|142x142px]] +100 HP</big> | ||
<big> | <big>[[File:Defender.png|141x141px]] +200 HP</big> | ||
<big> | <big>[[File:Summoner.png|137x137px]] +175 HP</big> | ||
<big> | <big>[[File:Healer.png|136x136px]] +100 HP</big> | ||
<big>' | <big>[[File:Support.png|135x135px]] +150 HP</big> | ||
<big>There are some exceptions where the exact numbers of the level up chart aren't true because of reasons, here are some of them and how they work.</big> | |||
<big>[[File:Healer.png|136x136px]]&[[File:Assassin.png|142x142px]] 2000 HP,[[File:Attacker.png|137x137px]]& [[File:Support.png|135x135px]] 2250 HP, [[File:Summoner.png|137x137px]] 2375 HP, [[File:Defender.png|141x141px]], 2500 HP</big> | |||
<big>HP gained for every '''[[Skill Types|Skill Type]]''' ( lvl 1 - lvl 20 )</big> |
Latest revision as of 15:01, 25 March 2025
What are Levels?
There are 15 Levels that siters can reach. A siter will always be at level 1 when you first get one. You can upgrade them by getting Sitshards. for example to upgrade Sita to level 2 you need 10 Sitshards.
Lvl 1 - 0
lvl 2 - 10 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 3 - 10 ( +100 HP, +100 skill damage / heal )
lvl 4 - 15 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 5 - 15 ( +100 HP, +100 skill damage / heal )
lvl 6 - 20 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 7 - 20 ( +100 HP, +100 skill damage / heal )
lvl 8 - 25 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 9 - 25 ( +100 HP, +100 skill damage / heal )
lvl 10 - 25 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 11 - 30 ( +100 HP, +100 skill damage / heal )
lvl 12 - 30 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 13 - 30 ( +100 HP, +100 skill damage / heal )
lvl 14 - 30 ( +50 attack, +100 HP, +100 skill damage / heal )
lvl 15 - 35 ( +100 HP, +100 skill damage / heal )
lvl 16 - 40 ( amount of HP base on what Skill Type the siter is )
lvl 17 - 45 ( amount of HP base on what Skill Type the siter is )
lvl 18 - 45 ( amount of HP base on what Skill Type the siter is )
lvl 19 - 50 ( amount of HP base on what Skill Type the siter is )
lvl 20 - 55 ( amount of HP base on what Skill Type the siter is )
How much Hp gained per level up 16 - 20
There are some exceptions where the exact numbers of the level up chart aren't true because of reasons, here are some of them and how they work.
&
2000 HP,
&
2250 HP,
2375 HP,
, 2500 HP
HP gained for every Skill Type ( lvl 1 - lvl 20 )